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Thunderbolt and Lightfoot...Han Solo - Scoundrel and Rey - Force Prodigy, robbing the enemy and shooting them up just like the old 70s flick with Eastwood and Bridges. Alright, slight gender issue but Rey is certainly Lightfoot with her action cheating and Han brings the thunder!
This deck deals damage while building defenses for Han with ambush shields. Han is the key--Rey will nearly always get targeted first because Han is so hard to kill (with constant shield generation and Second Chance) and Rey's action cheating allows for a roll/resolve (usually with Han).
We want our battlefield, Starship Graveyard - Jakku. This helps drive the action cheating with Rey as well as recycling Second Chance for Han, or picking up DL-44 Heavy Blaster Pistol that had to be discarded for reroll or when Rey is defeated.
The typical first turn is to play an ambush upgrade on Rey, roll Han, then resolve either the 2 disrupt to suppress the opponent's development or damage if both dice show ranged and you can resolve (have the for the 3 side). A particularly fun trick is to play ambush upgrade on Rey, roll Han, play Truce to gain a resource (and give one to the opponent), play Maz's Goggles (or another weapon upgrade that uses all of your resources), then finish it off with a "Fair" Trade to exchange your one resource (from Han's die) for the opponent's 3+ resources. This sets up for another upgrade and/or mitigation cards. It increases your board state while suppressing the opponent's. It's fun to get this off vs Thrawn/Unkar or Palpatine when they're saving up to drop game-change cards like Buy Out, Crime Lord or Rise Again.
Otherwise the decks runs fairly straight-forward. Develop your board state, deal damage to the opponent's key character, keep Han alive for the mid/late game. If Han is targeted first then maximize shield generation and use Second Chance to absorb as much damage as possible while Rey gets big upgrades deployed and starts hitting hard. Given the big dice sides on Han and some upgrades, Planned Explosion can come out of nowhere to take out a well-geared healthy enemy in a surprise move.
Rebel works with the on the dice for Rey and Vibroknives. It's great to use to snag a needed event out of the discard pile or to retrieve a big upgrade (Han needs his DL-44s to completely devastate enemies or get large values for the Planned Explosion).
Overall it's fairly steady as long as you commit to keeping Han alive and advancing board state development faster than the enemy. Not quite as bursty as some other decks but it deals heavy damage with built in defenses to keep Han alive.
Enjoy and have fun.