Simulador de compra de cartas |
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Chances:
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mais
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Derivado de |
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Nenhum. Deck feito pelo autor. |
Inspirado por |
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Ninguém ainda. |
DTokz 147
Stole this design from a buddy who'd made it earlier in the week. Lot of fun to play and caught opponents off guard quite a bit.
Round 1 vs Palp Watto, WIN via mill (STW, Clandestine for 4, Bewilder for 2, total of 10 cards through events).
Round 2 vs Reylo, WIN via damage (Both Entourages round 1)
Round 3 vs Reylo, LOSS
Round 4 vs Kes Finn, WIN via damage
Round 5 vs Maul Mando, LOSS
Round 6 vs Jyn Zeb, WIN via damage (Got neither Entourage)
Top 8 vs Reylo, LOSS
What this deck really likes to do is empty an opponent's hand and then safely focus into big damage sides without the threat of removal. Using Han's power action to turn to discard instead of damage is pretty helpful here; better to ensure two 5-6 damage Entourage specials go through than to have Han's 2 damage.
The cards that mill from deck probably need to go and often just ended up as discard fodder, but the hand hatred so Lor can focus in peace was absolutely clutch. Going to retry replacing Han with a Trusted Informant to know exactly how much I need to discard each round, and because I don't own Han and had to borrow him. The mill from deck cards can be replaced with more mitigation and damage. I would have lost vs. Palp without mill, but the Reylo matchup becomes more winnable.
4 comentários |
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He's the one who designed it. If it starts with one Entourage, it has so much resources and focus that it can consistently play the second Entourage plus another scoundrel support. What really fuels it is that you're grabbing extra supports from deck and not depleting your hand, so you get to keep rerolling. You also get Lor's power action to snatch a card back to immediately discard and reroll again, and the single die reroll Satine brings. |
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In place of mill, try Vibrocutlass, Scruffy Looking Nerf-Herder, and Risky Move (which is a lot less risky when you've seen your opponent's hand). You look at their hand, know exactly what mitigation you need to remove, try to hit it with discard symbols, and then reroll/focus until you max out damage. |
Went up against your buddy I think - this deck was insane! So much focus - I think he pulled every scoundrel card on round 2. Grats on your top 8 finish!