Do You Even Activate, Bro?

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"TORMENTOR!" 0 0 0 1.0
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Can You HATE With All the Colors of the Wind? 1 1 0 3.0

Dave Sharona 601

Full disclosure: I only build with what I actually have and I only have the common/uncommons from EAW, I still need to pick up the new dice. There are obvious (see: Ancient Lightsaber) cards from the new set that would make this build stronger.

So I've gone through several iterations of this deck, and the truth is you just want to use Kylo Ren - Tormented One's ability as often as humanly possible.

So how could I make that even better? Oh, by adding additional guaranteed activation damage with Hate!

Conceivably, if you can get both Hates out first turn, you could deal 12 direct damage with a combination of Feint and Leadership the following turn. 16 if you use Feint twice!

Sure, six of it will hit Kylo. But that won't matter if your opponent is dead. I used a list similar to this, but without Leadership in a casual game against a friend's Vader/Guard and had Vader at 1 health by the end of round 2 (with a dead Guard) thanks to back-to-back use of #Feint

Don't forget the extra direct damage you get when adding a Crossguard Lightsaber to Kylo.

And the best part is, if they're smart and targeting Kylo first like they should, you're free to spin the FN train (although it's a bit limited in this capacity), and Hate will redeploy to him so you can still tag the opponent every time you activate!

This is a HIGH risk/reward deck as you chew through your own health quickly. I've considered dropping some stuff in lieu of additional mitigation and probably will (Force Speed has been all but useless in this list, as has Kylo Ren's Lightsaber) ESPECIALLY once I get some of the EAW rare/legendary pulls...of which I currently have zero.

I might add As I Have Foreseen for Kylo consistency. Let me know your thoughts!

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