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Brandonious 222
Haven't seen this build talked about yet. This is something I've played lately. Not ridiculous by any means, but I was trying a no removal mitigation type approach. Make them use more cards to re-roll what they want, and then strike big with Quinlan Vos - Dark Disciple. But people aren't dumb, so the build in that regard is kind of useless.
Rolling 5 dice to begin the game isn't bad though, so the characters may be there, I just need to work on Upgrade choices, and maybe 2-4 actual removal mitigation cards.
Playing against an eUnkar/eThrawn, I had no cards in hand with 2 ID9 Seeker Droid's in play and was able to pull out an 11 damage roll.
I play this combination and am finding it quite successful, you should add Dark Presence and Something Familiar if you can......