eMace/Maz Party Crashers

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eMace/Maz Party Crashers 0 0 1 2.0

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This deck is focused on the power of Mace's dice for damage output. Upgrades such as Ancient Lightsaber, Lone Operative, and Inner Strength provide good healing/damage movement to keep your characters healthy. The deck has a lot of dice mitigation to hopefully keep you partying into the late game. Defiance adds more healing options for Mace if he is close to death. However, Mace will also provide us with some power plays if he is injured enough with Battle Rage. When rolling Mace's 4 damage side when he has 6 damage on him and no resources, you can combo using Truce and then Battle Rage for 6 damage like that.
The deck is more about outlasting your opponent and wearing them down while healing up and mitigating damage. Power plays such as the Truce/Battle Rage combo will greatly help with momentum swings. My Ally Is The Force can also be used with enough resources to deal 8 damage with a single Mace die. While this deck may not be Tier 1 or super competitive, I have found it to be a lot of fun to play, and can hold its on a bit. Mace is a freaking beast! Focus on getting those characters down to two health and Mace will be sure to officially end the party.

This deck is open to change, let me know what works for you and doesn't. I am always open to input from the community. Thanks.

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