ThrawnVader

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Derivado de
ThrawnVader 2 1 0 1.0
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gud ridanz 9

I haven't had a lot of opportunities to test this in its 1.8 form, but I've reached a point where I'm finally ready to share what I got. I've had fun with progressing from previous builds and am confident that I can figure out a decent flow. Studying meta is a must for Thrawn's ability to be devastating.

Use Personal Escort on whichever character is not getting focused by your opponent early on.

With only two character dice, don't expect to ever use your battlefield, but it's still a possibility thanks to the high values on both Thrawn and Vader.

Reserve Sith Holocrons for Thrawn so he can pick-up upgrades in case he's by himself by mid- to late- game.

Try to get Local Garrison out as early as possible to slow your opponent down. There is virtually no damage in this deck; it's all about removing options from your opponent by discarding their hands as quickly as possible, with secondary options to remove dice.

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