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Derivado de |
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Nenhum. Deck feito pelo autor. |
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13th Place (6-2) SoCal Regionals: ePoe2 / eHondo | 8 | 5 | 1 | 1.0 |
Gdansk Regionals 5th Swiss - 2nd place in general | 0 | 0 | 0 | 1.0 |
Gdansk Regionals 5th Swiss - 2nd place in general | 6 | 3 | 0 | 2.0 |
PoeHondo | 0 | 0 | 0 | 1.0 |
Pondo - Top 8 Seattle Regional | 2 | 1 | 0 | 1.0 |
Poundhoe | 0 | 0 | 0 | 1.0 |
thegandork 835
Full writeup on the deck will soon be posted on Artificery.com
Artificery article:
https://artificery.com/portland-regionals-winner-ho-dameron-wheres-money/
I was the deck designer and also made the top 8 and placed 6th overall. My fellow Boise bro Jason Reece took the same deck all the way to the regional win.
16 comentários |
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Verpine is definitely going in when legal |
Would you go Verpine over X-8? Both seem good, as the Verpine had a special side and the X-8 can take advantage of resources. |
How many Obi/Maz did you face? I have been playtesting with this and it gets wrecked by Obi/Maz |
I also played it against Yoda, and it can be weak against him. He has such a high possibility to roll resource every round that Hondo is basically neutered. I faced a Qui-Gon/Yoda deck and with It Binds All Things (he actually had 2 out) he not only never used his resources but he also generated 1-2 every turn just from Yoda specials. At that point with only 8 dice that do straight up damage (only 1 of which has redeploy), Hondo can't hold the game on his own. |
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Been playing this since the pre-release with fantastic success, but always wondered if it could take a major tournament; also, I'd like to extend some hate as well b/c now Poe/Hondo will likely double over the next couple of weeks. Some thoughts: Planetary Uprising -- never thought about this card, but it's because I include C-3PO and claiming was usually a hit/miss type thing for me. Given the faster nature of this deck, ever consider Hasty Exit or Superior Position A180 Blaster -- considered this weapon? I like this over Canto (but I hate pay sides). It's somewhat more versatile, but you'll likely do the 2 unblockable more often than not. Hyperspace Jump over Retreat? Yes, HSJ is one extra cost, but resources are no problem with Hondo. Lastly, All In seems like a great card to 1x in the deck, it's phenomenal when you can roll out Hondo and next turn Hit and Run and then All in. I imagined Hondo was attacked first in most (if not all games) -- I always found it difficult to keep Hondo alive, but then again, I probably need to start running 2x Second Chance over 1x. Congrats on the win! |
Planetary Uprising is a great finisher, particularly if you are down to just Hondo vs 1 opposing character, it gets you there and makes up for Hondo's lack of damage sides and their ability to pay him off late game. It is not good early, so in the future I'd probably drop it to 1 copy to fit in X-8s or Verpines (I have a post portland list posted up here too if you search for it) Hasty Exit was in the deck at one point, but having that plus Defensive Position was just too many cards relying on battlefield control and they didn't play nice together. Plus Hasty Exit only being able to hit damage sides limits its usefulness in this new special meta. Superior Position could be included, but it probably isn't a good idea going forward particularly in the mirror since battlefield control isn't as easy to get. A180 Blaster was considered, but Canto Bight Pistol does some things that none of the other weapon choices do. First, it has redeploy obviously - which I think it's good to have at least something with redeploy to maintain your board state and not just lose resources when a character dies. Canto has all base sides, which is good if Poe goes down and Hondo has it - you don't have a ranged modified side to worry about. And it still has a special that does damage that plays with Poe and the Throne Room. I could see Hyperspace Jump over Retreat - obviously the resources are a consideration, but that makes pros and cons to both. These cards were definitely played as a counter to "long round" decks like 7th/Tarkin, Hero Vehicles, or OTK - if you don't expect to see any of those you might want to cut these for more removal or guns. A 1-of All In could definitely be a good inclusion too, maybe in place of the above mentioned Hyperspace Jump or Retreat. Hondo was frequently the target, but I don't think he's the right target first. I think most decks should go after Poe. Like you said, going after Hondo just to have Second Chance hit, then maybe a Field Medic, then Poe shielding him up - he's the harder target to kill. ON top of that Hondo is less dangerous in the late game when resources are more plentiful, while a Poe at the end with 3 guns with specials on them is a beast who is going to keep putting out piles of damage and could get a Hit and Run into blowing up a character with no time for you to react. |
FUCK THAT JASON GUY |
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This deck is really awesome to see in action. And I love that it's 0 legendaries and very accessible. I do wonder if Hondo will hold up, as it seems like there are strategies to work around his ability. Which most people haven't played against Hondo yet. Poe seems to be the consistent top meta choice though. Also, we're going to see removal adapt to specials in this early meta. It will be interesting to see how things shape out. Great deck and well piloted. Congrats. |
what were your matchups? |
My matchups were: Kylo2/Phasma2/trooper- W Obi/Maz - W Poe/Hondo - W Kylo2/Talzin - W Yoda/Hondo - L Kylo2/Talzin - W Aayla/Poe2 - W Poe/Hondo - W Top 8 Kylo2/Talzin - 0-2 L |
What about Y-Wing? You'd put your opponent in a terrible position with either damage or resources or worse they take all the damage. |
@ghenghisdon there are a LOT of great choices for the deck, including y-wing, I was considering running it in my list but it was cut for a rocket launcher (really surprises the mess out of hero vehicles as it can be special chained to as well) |
Love the deck. Thoughts on C-3PO? The redundancy and ability to trigger so many of the weapons seems invaluable, especially when Verpine Sniper Rifle becomes lega.