ePhasma2/eBoba

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thebookerman 21

Dice removal and otherwise big shooty guns. That's my technical description of the deck.

Any and add comments/advice would be appreciated as I'm fairly new to the game and don't have a card encyclopedia in my head! :-)

3 comentários

Mangbus 7

You may want to add the following: 2x Tactical Mastery 2x Quick Draw

These allow you to get out ambush guns without a response from your opponent.

thebookerman 21

Pardon my foolishness, but are you saying with Quick Draw I add the Weapon, roll in the dice and then resolve them one after the other with no response? Just checking. Hooray being a n00b.

Mangbus 7

@thebookerman exactly. Quick Draw with an Ambush weapon allows you to play the weapon and activitate the character. The ambush on the weapon allows you to resolve after the activation.

If your opponent has a shield to get through, Hidden Blaster helps remove one when you play.

You could technically Quick Draw to play an ambush gun and then activate and use Take Flight or Bait and Switch with their ambush action to get the sides you want to resolve.