FowardFirepower?

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BlanksShotFirst 15

Piett has a strange ability, as you won't win games off the back of 1-results.

It's an absolute godsend, however, when it comes to generating resources. The ability to flip vehicle dice to resource sides combos ridiculously well with Bait and Switch...or it would if more vehicles had dang resource sides!

Well, we'll do the best with what we got.

Characters

G-guard: Not much synergy with Piett (1 melee or 1 disrupt), but he'll keep the squishy bugger alive. Most importantly, he gives you access to yellow vehicles.

Dark Advisor: Toss up between him and Night Sister. Ultimately settled on the +1 health, indirect damage sides and, most importantly, 1 focus (great with big vehicle dice)

Piett: A very reserved man, though he can be a bit forward at times.

Supports

Tech-Team/Quadjumper: We got a lot of expensive rides in the deck.

Sebulba's Pod: No resource side, but its ability doubles the output of its 1-indirect side.

ARC-170: Got good, resource-free dice sides and a resource side to fall back to.

Pirate Speeder/Planetary: No synergy with Piett, but you gotta build up to something! These win games if you get them out.

Hailfire Droid Tank: Have to try it out, but seems a decent win condition.

Uncertain:

XS Stock: Not much synergy with Piett, but it potentially pumps out money.

Podracer: Has no real synergy with Piett, but it's a 1-cost vehicle. Would like to try. Might replace with Ark Angel

Bait&Switch + Slave 1 + Ark Angel + Fang: An optional bait&switch package with the event and two vehicles that Piett can cheat dice with. Maybe Slave 1 makes the cut, but imo the Fang is very unimpressive and I don't know if it's worth just for the combo.

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