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Rollin' & Scratchin' (DJ/Talzin) | 0 | 0 | 0 | 1.0 |
P0em 381
Lost once to kylo but added witch magick to heal the damage he gets through and haven’t had trouble against him since. Mulligan for an early streetwise so you can play free removal throughout the game and still ramp your upgrades for an eventual free for all play. Don’t discard to reroll more than once per round so that you can claim and take advantage of the free removal and damage from Rift Valley. Taking ground is a must, so Talzin fills the 12 point slot perfectly. It is fine against mill because of the free focus from Talzin and your focusing upgrades. This thing is unbeatable in Trilogy.
I like the build!
Does the removal extend the life of your characters a lot?
How much removal are you trying to do each round?