cDntoJ deck v.2

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Carsox 7

You want to keep DJ until the very end because his ability is great for removal. This is a complete odd deck except for two cards: truce and crash landing. They were too good to not have them in though. Mother Talzin should be used to get DJ's or her own dice to damage sides. Nute's dice are good while gaining resources or disrupting resources. Keep the opponent's damage from you while throwing them back in their face. A very fun removal deck and an easy one to play too.

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