Finn Cassian Damage Mill

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Frank 7

Biggest key to this deck is getting Planetary Uprising and/or Drop Zone down early and being the first to claim the battlefield. Deals a lot of damage, and keeps you in the game even when you are not rolling great. Cassian's resolve ability supplements this of course.

Finn's special ability and Main Plaza also allow you to use any damage inflicted against you to your advantage and keep your characters healed in the process.

Lot's of dice and damage control events are included for obvious reasons while you are maximizing damage against the other side. I've had many games where my characters had barely any or even no damage by the end of the game.

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