Imperial Control Board

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ShepDogg921 59

The idea is pretty simple. Use hand-knowledge and events and Wullf's power action to control the board state. While you focus to range late in the round when they're out of options to do max damage.

It can be pretty frustrating for the opponent but it's a blast to play imo.

There's really a lot of variety that could be applied to this as well I think. This is just what I had built. Would probably add a 2nd Questioned Loyalty. Maybe use Grand Moff with Comm Tower, logistics, etc.

3 comentários

Scactha 888

That char setup is neat. It leaves the opponent with bad choices every turn; you get a handsize of 7, they lose a card or lose a resource. You are already ahead by quite a margin. Well spotted.

OrganicJedi 2

Double leaders and no Mega Blasters?

ShepDogg921 59

@OrganicJedi I was working with what I have, and MegaBlasters are not currently a part of my collection. Also, I don't have anything in there to help make money. That being said, I think that's a great addition, if you put in some cards to help with economy. Wullf and Iden both have focus sides and that way you're still keeping your dice out there once a character dies and I already stated I'm not worried about playing fast. I imagine my next iteration of this deck will include those and 2x Conscripts and 2x Imperial officers.