Sector Garrison

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Thorolf 1

Need: 2 Datapad 1 Holdout Blaster 1ATST

Wanted to build a cool thematic deck that would work well. Welcome to the sector, citizen, move along...

This deck runs on Control and tries to live to the late game with a buildup of powerful supports and redeployed upgrades.

This deck is all about attrition. Local Garrison halts the enemies economy while yours surges on unimpeded thanks to the hard work of our dedicated soldiers with Drudge Work, Datapad and Logistics.

Endless Ranks can provide up to 14 additional health and more redeploy targets so is an incredible key to the deck. What's better than four troopers, SIX troopers! Cannon Fodder helps spread damage around to frustrate an enemy's attempts to bring our loyal soldiers down quickly, but it may be the weakest card in the deck, currently thinking of a replacement.

Plenty of dice control to help get us to the late game. Flank and The Best Defense... work brilliantly with four characters, Sweep the Area almost seems designed for this deck.

Squad Tactics helps us regain the momentum and turn the game around when the moment is right plus it's totally thematic. I may need to include some kind of finishing combo instead (Tactical Mastery + Nowhere to Run). Requires much playtesting.

F-11D Rifle and Holdout Blaster once played should stick around all game, but the real heavy lifters in the deck are the machines of war AT-ST, First Order TIE Fighter and Speeder Bike Scout.

Separatist Base helps our plan to grind the enemy down by attrition, forcing him to do damage to himself, as we'll almost never be claiming the battlefield wiht so many characters and supports.

Grind your opponents down, outlast, out live, send in endless ranks of troopers and make them feel the might of the First Order!

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