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mesh 1
Deck I put together to play with some friends. Revolves around heavy, aggressive ranged damage, and IG-88 - Assassin Droid's ability to play yellow upgrades from discard pile.
Includes Imperial Discipline and Arms Deal to help ramp up on resources, to get upgrades out quickly.
While it is a little weak on control, Dug in and Endless Ranks provide some additional health to play with.
Dream opening draw is an Arms Deal with 2 yellow weapon / equipment upgrades, and two other 2 cost weapon upgrades. This will let you pitch the two yellow upgrades for 2 resources (you can play them later with IG-88's special, or battlefield), and then let you play 2 2 cost weapons on turn one.
Note, I would drop the DT-29 Heavy Blaster Pistol for another Thermal Detonator (I only have one in my collection). I would also consider dropping both E-Web Emplacement for 2 Promotion, but for now i'm sticking with E-Web Emplacement to provide some consistent base damage (and for fun). Another card to consider if you want to play a little faster is Wingman.